Limyaael ([info]limyaael) wrote,
@ 2004-01-06 19:01:00
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Current mood: amused
Entry tags:characterization rants: protagonists, fantasy rants: winter 2004

On characterization of the protagonists, part two.
More lines from Swinburne on heroic figures, from Tristram of Lyoneese (available at the Swinburne Project, an excellent site with a lot of his poetry:

Yet fairer now than song may show them stand
Tristram and Iseult, hand in amorous hand,
Soul-satisfied, their eyes made great and bright
With all the love of all the livelong night;
With all its hours yet singing in their ears
No mortal music made of thoughts and tears,
But such a song, past conscience of man's thought,
As hearing he grows god and knows it not.



This, too, touches on some things I've said before.

1) Keep your protagonist in balance with the other characters. I've read so many fantasy books in which the author seemed to lavish all his or her care on the creation of the main character, or sometimes two main characters. The villains remained stock characters, and the minor characters might as well have been shadows.

This may be the best route to take with a self-centered protagonist, but few of the heroes in fantasy are supposed to be self-centered. In fact, in many cases the Authorial Voice From Above announces them as noble/compassionate/perceptive/intelligent, so readers are evidently meant to assume they are. Yet in many of those same cases, the "heroes" notice other people only as they relate to themselves. The secondary character sobs, and the hero asks what's wrong, and it turns out that she's mourning a lost love- just like the hero. Similarly, the other characters spend far too much time thinking about the heroes, or are portrayed as wrong for thinking about themselves, while the same thing is not a fault on the hero's part.

I think fantasy in particular has this problem because so many times the heroes are supposed to be the center of the universe, or the local equivalent. Harping on and on it about it can easily give your readers hives, however. Try implying it rather than stating it outright, and if you do state it, have others react in realistic ways, such as envy or resentment or calculations as to what this will mean to their own status. (How would it feel to be the younger brother of someone who saved the world, for example?) On occasion, they can forget about the heroes entirely. It's not their quest, after all.

Authors who do this well include Guy Gavriel Kay, George R. R. Martin, and Carol Berg.

2) Make your protagonists more than the sum of their destinies and their magic. The heroine is the most beautiful, wonderful, powerful mage in the world, and she's going to save it because of a destiny that only she possesses.

Fine.

But what is she like under all that? What was she like before she learned about her destiny? What is she like in the areas of life that have nothing to do with magic or beauty or saving the universe- cooking, for example? Could she survive on her own in the middle of a snowstorm? If she was trapped in the middle of said snowstorm with other people, would she consider cannabalism?

If all the answers relate back to her abilities- for example, she would never consider cannabalism because she could just magic the snowstorm away- then this is a problematic character. Fictional characters shouldn't be just a lump of magic any more than they should be just a lump of disaffected character traits. You may know what they can do, but do you know who they are? What would they do in a situation where they were helpless?

If they would do everything perfectly, and if there could never be a situation where the character is helpless, then there's even more of a problem. Consider a greater distance, or...

3) "Murder your darlings." This phrase, spoken by Arthur Quiller-Couch, is in reference to words in stories that you love, but it can be applied with profit to characters, as well. Sometimes characters don't suffer, or skip merrily away from the consequences of their actions, because the author cannot bear to let them suffer. Other times, the author "falls in love" with a character, and lets the character have more story time than necessary, achieve everything he or she dreamed of, and say all the snappy and clever things.

This can trigger almost all the other problems with characterization, especially in fantasy, where the character may already be more special than he or she would be elsewhere. The author creates no other character as deeply, doesn't define any weaknesses or does so only to make the character look sympathetic, and sometimes self-identifies to the point that the character becomes Mary Sue/Marty Stu. The story ceases to be the story of the fantasy world, or of the main character's relationships with the world and people around her, and becomes the Story of the Character. This can happen even with characters that are not major, as when the author becomes fascinated with a previously minor character and gives him or her far, far too much story-time.

In that case, you need to make the character suffer real consequences, have them make mistakes, characterize them as fallible people, and, yes, perhaps kill them. Unless it's followed by a shiny and fake resurrection, nothing destroys the illusion of untouchability like death.

4) Characterize your protagonists in other ways than be internal monologue. I love introspective fantasy characters, and I've written a lot of them. But a dollop of introspection goes a long way. Fantasy characters who sit around for large parts of the book meditating on their lives and the secrets of the universe eventually get boring. A large part of fantasy's heritage, like it or not, is the great deed and the derring-do. If your book doesn't have huge battles, then it needs other things to provide the action, like mysteries, political intrigues, or psychological tension. It takes a very good author to make a book only or even mostly about the character meditating, and it's even harder to write a fantasy that way.

Even without this, the internal monologue can be a poor tool. If the character is essentially telling the reader everything the reader needs to know in extended flashbacks, along the lines of "She had been so lonely since her earthworm Flopsy died. She was alone all day long. She knew the whistles of the birds because there was no one else to play with her..." or continually holding long lectures in his or her thoughts, then it becomes an excuse to infodump. The only possible exception I can think of is first-person narration, and then it takes an interesting first-person narrator, one who also holds communication with other people beside herself, to keep the story moving.

Look hard at your character's thoughts. Ask yourself if they really need to be there, and how many of them are focused on sheer "information" about the character and the world. Then cut, cut, cut.

5) Reduce the amount of the character's life experiences and character traits that come from you. I learned this the hard way. My first viewpoint character in my first completed trilogy included a lot of information from my own life, such as spraining an ankle and frustration with people who were hypocrites. But they didn't fit very well in the story, and I soon found they were much less interesting than the parts in which I had to make things up, anyway.

This is the main problem with this kind of character creation. If the character does start changing in other directions, or if the story requires something else, you may not feel free to let it, because, after all, the character is based on you, or that really happened, and it has to be kept in there.

There are two kinds of necessity in writing a story, though: practical necessity, and story necessity. Cramming events that really happened in there just because they happened violates story necessity, the twists and turns of the plot and the world, for the sake of gratifying a self-indulgent practical necessity.

Of course, sometimes an incident may fit really well; I think I write well about the vertigo characters experience when looking from a height because I have experienced it. But ultimately, "Write what you know" is used too often as an excuse for creating pale characters or Mary Sues. People think they have to write about themselves, because they don't know anyone else. But considering how much people change over their lives, and how easily we deceive ourselves, I'd say this is actually much less useful than most people think it is.

6) Listen to the protagonist. You've probably felt it, that wonderful moment when the protagonist comes alive and controls the story. Then he or she moves beyond the character profile, lives and breathes and bounces up and down restlessly.

However, too often authors with living protagonists remain bound to those character profiles or plot notes. I can't think of any other explanation for why a character changes during the course of the story, and yet at the end is forced into a marriage or a martyrhood or a place that no longer fits him or her. I suspect the author has planned developments early on (and perhaps feels that he or she needs them, like a marriage in a fantasy romance), and is more relucant to "risk" expanding the plot than to shoehorn a protagonist who's grown into a too-small place.

If your character is "destined" for a particular person at the beginning of the story, ask yourself if that still applies at the end. Ask yourself what you have to lose if you come up with a marvelous and unexpected plot twist that means someone else saves the world instead of your hero. Working in limits is an art, like writing rhyming poetry, but so is knowing when to break the limits and listen to the character. And, of course, I think those last make the best stories.



May have more tomorrow. We'll see.




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[info]bbhtryoink
2004-01-07 12:51 am UTC (link)
Good stuff. Would comment more, but is tired. *Yawn* And... tired. Zzzzz...

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[info]gehayi
2004-01-07 12:55 am UTC (link)
I've heard of Kay, and Martin is superb, but what has Carol Berg written?

Excellent lessons for writing, as always.

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[info]limyaael
2004-01-07 01:02 am UTC (link)
Carol Berg's written a trilogy, the Rai-kirah Saga, which starts with Transformation and goes on to Revelation and Restoration. She also has a stand-alone, Song of the Beast, that I haven't yet read. This is the post where I raved about them, which has details on them.

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[info]erythros
2004-01-07 01:38 am UTC (link)
You would really, REALLY like David Brin, methinks. He's hard science fiction, rather than fantasy, but he's a joy to read - he's like Steven Brust on astrophysics.

Kiln People made me laugh out loud, and wonder about things, and there are technological wizards, and golems, and ... well, it's cool. Plus, his characters are NEVER, EVER icky Mary Sues. Albert, from KP, is frequently wrong, second-guesses himself, gets amusingly angry and is made to back down, and is a nice guy.

Also sometimes he writes about dolphins. And the dolphins are not lame fantasy animals. Especially Takkata-Jim or Creideiki. WOOOOO.

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[info]limyaael
2004-01-07 03:08 pm UTC (link)
I've had him recommended to me before, but I've never been sure what book was first in the series (or maybe just what book was best). What is the first book in the Uplift series?

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[info]erythros
2004-01-07 09:12 pm UTC (link)
MMkay. (And a warning: you should probably never read interviews with him, or essays by him. Sadly, he is not pleasant himself. Although he did once let me wear his hat at a booksigning.)

The Uplift Series:
Sundiver - you could skip this one with no harm.
Startide Rising - You should probably start with this one, as skipping it will make your head hurt for all future Uplift books.
The Uplift War - In which we see that Tymbrimi are what Brin prefers his elves to be.
Brightness Reef - MATH WIZARDS.
Infinity's Shore - Monkeys.
Heaven's Reach - More math wizards, creating universes, and possibly a partridge in a pear tree.

Stand-alones:
The Practice Effect - Hilarious parody of alternate-universe fantasy.
Earth - The "Moby-Dick" of the Green Party. Plus, a techno-wizard named Daisy McClennon who is probably one of my favorite villains of all time.
Kiln People - Cloning.
Glory Season - the only feminist writing done by a man that I like. Also, more cloning.
The Postman - Kevin Costner did just about half of this book. And he made it icky.

... I think that's it. I'd advise you to start with Glory Season for the stand-alones, and with Startide Rising for the Uplift books. Sundiver is sort of like The Hobbit - took him a while to find his voice, and when he did, he wrote an amusing and interesting story that isn't REALLY essential to read before you get into the main course.

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[info]limyaael
2004-01-07 10:09 pm UTC (link)
Thank you very much!

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[info]eisoj5
2004-01-07 02:33 am UTC (link)
#3 (and kind of #6, too):
I have a character who I loved and was going to not only make a primary love interest for another main character but also Queen of the World and she would be happy and blahblahblah boringcakes. Then I figured out that there was another secondary character who would be far better suited to the job of Queen of the World and so now the former will have to go about doing something else once she fails miserably at achieving queendom.

Plus, I just love the phrase "Murder your darlings". It's a good 'un.

-josie

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[info]limyaael
2004-01-07 03:10 pm UTC (link)
That's the kind of character I could really get into. Someone with a not-so-obvious destiny, and one that really suits her, not someone else.

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[info]tavalya_ra
2004-01-07 03:28 am UTC (link)
3. I have a habit of torturing my darlings. The more I love them, the more crap I throw at them because pressure is what brings out the best (or the worst) in someone. Even so, I have to make sure I don't overdo it. I had to scale back when I realized I was making a certain character into a little lump of agnst and not only was the reader probably not going to put up with it, it was starting to annoy me.

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[info]limyaael
2004-01-07 03:12 pm UTC (link)
Exactly. It is possible to go too far, though I think it's rarer than giving the character angst just so that he or she "looks nice" and will attract the reader's sympathy. And if the character annoys you, too, then it's definitely time to revamp.

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[info]tavalya_ra
2004-01-07 06:24 pm UTC (link)
While mourning and sorrow are natural reactions, after awhile I would like a character to do something about it rather than launch into a "woe is me" monologue. I'd rather get admiration than sympathy from readers (obviously not for Mary Sue reasons). I removed some of the pressure for the character, but not all of it- having him break down is a realistic reaction that I can work into the plot, however at the same time, he doesn't fall into a black hole of despair from which no one could escape.

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[info]proverb
2004-01-07 04:48 am UTC (link)
Was linked to your journal from [info]silmarillion and am enjoying it immensely. Well, would be if I wasn't having to leave in 14 minutes. I had started bookmarking all your topical pointers, but that's really starting to add up, so I'm just going to bookmark your journal. Don't know who or what you may be, but I'm feeling inspired to write which hasn't happened in a long time! Calloo callay!

P.S. - Have you read Janny Wurts? She is the unacknowledged queen of Fantasy That Changes Your Life and Makes You See the World in a New Way. I'm not the same for having read her Wars of Light and Shadow and having actually chatted with her on different topics. Anyhow. ::dashes::

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[info]limyaael
2004-01-07 03:15 pm UTC (link)
I'm always glad if I inspire people to write. The world still needs more writing, I think.

I've read Janny Wurts, but quit for a while after The Grand Conspiracy; Lysaer was annoying me too much to continue. However, I've recently picked up Peril's Gate and intend to read it, since it has a lot of Arithon.

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*jaw drops*
[info]marumae
2004-01-07 05:46 pm UTC (link)
O_O

You've just hit the nail on the head for all the problems I am currently experiencing XD. It's AMAZING how you just gave answers to my currently writing delemia *glomptackles*. XDD you rox.


This can happen even with characters that are not major, as when the author becomes fascinated with a previously minor character and gives him or her far, far too much story-time.

This is thee EXACT reason I was turned off to Sara Douglass's Wayfarer Redemption series. When she switched main character P.O.V's to Azure full time and had people thinking with what's in between their legs rather then their heads because of her I gave up. DAMN I'm still pissed about that because I actually LIKED the protag of the first book of the series namesake. Faraday. She was cool till even she bent over backwards praising Azure even though she was single handedly responsable for ruining her relationship with Axis.

Grr...if only more people listed to you Limy-Chan fantasy wouldn't nearly suck as bad as it does now-a-days.

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Re: *jaw drops*
[info]limyaael
2004-01-07 06:44 pm UTC (link)
Thanks! And I'm happy if I gave you some help on your story. *grin*

Can't say much about Sara Douglass, since I gave up on her after the first book (disliked the long prophecy and the heroine). But it's good to be able to point to an example like that.

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Re: *jaw drops*
[info]marumae
2004-01-07 06:57 pm UTC (link)
*nods* it's a fine example illustrating what not to do. Yes, this has definately helped me. I'm ready to approach my epic again *hesitates* v_v;;

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That was great!
[info]silverwerecat
2004-01-08 03:29 pm UTC (link)
You've probably felt it, that wonderful moment when the protagonist comes alive and controls the story.

In more ways than you might think. *Glares at Gingerhead who stares at her through seven pairs of eyes*.

There are no words of expressing how deeply this touched me and I suppose you can guess why. I'll be printing this and save it to my hard drive, if it's OK with you, for future reference.

Now I'm going to read this again.

And then I'm going to re-write "Brother Sun, Sister Moon". (You couldn't have told me this up front, could you?) Just kidding, of course.

Additionally, thanks for pointing me out to LJ, even under those circumstances. I'm having so much fun here and I would have never read that.

Thanks,
Werecat

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Re: That was great!
[info]limyaael
2004-01-08 07:21 pm UTC (link)
Sure, I don't mind your saving it to read again. Glad it can help!

And you're welcome for pointing you out to LJ. I think LJ is one of the reasons the Internet was invented- it lets you have fun, talk to people, and eats so much time. *wink*

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[info]onyxflame
2006-02-17 02:45 am UTC (link)
This is why I don't like outlining or profiling in any form. I hate being constricted by what I thought my story might be once upon a time...I want it to be what it wants to be, and I wish ALL of my characters would come to life and start talking in my head (especially my villains, which I have so many problems understanding heh). The benefit of this is that I'm not prone to infodumps, since it's hard to dump info if you don't know what it is yet, heh. (Kinda worried what'll happen in book 2 if I ever get around to writing it, simply because by then I'll know a lot more even at the very beginning.)

When I first started my current novel, all I knew was that the MC was a 15 year old fortuneteller whose crystal ball liked to show NC-17 visions, which she of course couldn't see past the CENSORED signs, and that she'd meet a 1000 year old vampire currently undergoing a mid-death crisis. That was it. And then all this stuff started happening, and they started talking in my head, and suddenly my novel was dragging me along at breakneck speed and I didn't even have more than a vague idea of where it was heading at any given time. Now if only I could get myself to FINISH the damn thing... :P

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