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2008.04.13 02.29 strategic games and real economy Hello. Sorry for my English My friends and me are interested in everything about cybernetics in real economy. May be you heard about Cybersyn - http://en.wikipedia.org/wiki/Project_Cy http://en.wikipedia.org/wiki/Stafford_B http://en.wikipedia.org/wiki/Viable_Sys Cybersyn uses cybernetic algorithms to compress dataflows, show them on displays in simple graphic way and to predict evolving of Chily economy. But all solutions were taken by people-operators in control rooms. We want to stay a questions like 1) what informations do you have about systems like Cybersyn? 2) May be you heard about systems which control country economy fully automatically. 3) Do you know science works about automatic analyzing and controlling of country or big enterprises (communities) economies? 4) What opensource strategic games economy engines do you know? 5) Do you know strategic games developers and architectors whom we can ask our questions about cybernetics in real ecnomy? Thank you for answers! |
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2008.01.02 14.04 Won at 300 AD conquest victory!!!!! |
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2007.12.30 10.25 Civilization III complete crashes when I build the bombard unit in double your pleasure. Help!! Mood: |
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2006.12.24 10.54 question: what do the little balls on top of the health meter on units mean? Music: ccr |
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2005.10.26 15.33 Civ 4 With the release of Civ 4 this week, I created a community for it: |
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2005.08.25 04.54 Civilization IV coming soon! http://pc.gamespy.com/pc/civilization-i Check out this interview with Sid Meier, father and creator of the original Civilization game and the latest incarnation CIV IV. Check out the Addiction Video to the right when you get there. Cute! Mood: |
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2005.05.23 15.40 what's everyone's favourite civ? |
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2005.05.20 17.56 Civ 4 cometh... http://pc.gamespy.com/pc/civilization-i And it looks *very* cool. |
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2004.12.10 15.24 Just to let you know... Thanks all for the advice earlier about what I could do to keep from stagnating. Some of it helped, some of it caused problems entirely new to me. I tried a new game with Germany, just to try some things out. I'm starting to think Germany was a poor choice, because, while I like the fact that they are militaristic and scientific, they don't really get any kind of military edge until they build panzers in modern times. As Eventually, I started loosing a lot of units, made some alliances to try to get resources, but couldn't build the advanced unit fast enough because I decided to try building heavily on the military instead of building improvements. So corruption and waste became a really big deal all of a sudden. And then everybody stagnated scientifically all at the same time. And then I started to lose really bad. I haven't quite ridden all the way down to getting squashed yet, but it's not looking good for Bismarck. So I think I'm getting abetter idea of what I need to do to stay competitive, thanks for all the advice. Incidentally, am I the only one who really doesn't like to just play until I lose, instead quitting when I start to lose all hope? Perhaps I shouldn't give up until the game is decided, I've had so many come-from-behind victories in the past; but the last couple games I've played, I just haven't seen any sign of things improving and have decided to try another game. Mood: Music: "Garage Logic" on AM 1500 KSTP, St. Paul/Minneapolis |
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2004.12.08 00.26 I've been trying to use my scientific leaders to help build my wonders in Civ3: Conquest, but I'm not able to. Is this is some bug? Mood: |
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